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Author Topic: VanillaGaming PvE-Guild Progression  (Read 322241 times)
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« Reply #240 on: November 11, 2015, 08:06:05 pm »

Did any of the alliance guilds notice some change on Gluth? We had really huge issuse with the kiting and we didnt manage to kill him afterall.

We did Gluth normally and didn't notice any issues at all with the zombies or Gluth.
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« Reply #241 on: November 11, 2015, 08:29:11 pm »

Gratz <Paradox>, looks like we gonna have 3 Alliance Guilds soon with everything on farm!  Shocked

<De Profundis> also cleared all content except Loatheb, Gluth and Thaddius this week. Kinda forgot to take screenshots but the LU didnt really make anything much harder anyway.
Did any of the alliance guilds notice some change on Gluth? We had really huge issuse with the kiting and we didnt manage to kill him afterall.
They skeletons indeed have really bigger hit box. Also, seems like the Gluth tunnel is causing some kind of lagspikes and wow errors (?!),
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« Reply #242 on: November 11, 2015, 08:38:43 pm »

Gratz <Paradox>, looks like we gonna have 3 Alliance Guilds soon with everything on farm!  Shocked

<De Profundis> also cleared all content except Loatheb, Gluth and Thaddius this week. Kinda forgot to take screenshots but the LU didnt really make anything much harder anyway.
Did any of the alliance guilds notice some change on Gluth? We had really huge issuse with the kiting and we didnt manage to kill him afterall.
They skeletons indeed have really bigger hit box. Also, seems like the Gluth tunnel is causing some kind of lagspikes and wow errors (?!),

Yup, DP had a very similar experience (if by hit box you mean hit range). Any dev that can confirm if these features were intentional?
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« Reply #243 on: November 12, 2015, 12:26:21 am »

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« Reply #244 on: November 12, 2015, 10:49:02 am »

Is it only GGC that suffers from ALOT of wow errors now after last LU, esp in Abom wing from PW to Gluth. I have gotten it 3/7 times we have tried PW, and as MT is no funsies. But as the logg out while in combat thing has been fixed it can be saved.

I cant speak for the kiters on Gluth, but it seemed we had some problems aswell with the kiting. We managed it tho, after a few tries.

And gz Paradox!
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« Reply #245 on: November 12, 2015, 12:05:06 pm »

DC right before Gluth and in the beginning of the fight were a serious issue for Paradox too.
But we managed just fine.
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« Reply #246 on: November 12, 2015, 02:58:44 pm »

I managed to get like 4 wow errors within 10 minutes at in front of the Gluth sewer.
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« Reply #247 on: November 12, 2015, 03:32:21 pm »

Gratz <Paradox>, looks like we gonna have 3 Alliance Guilds soon with everything on farm!  Shocked

<De Profundis> also cleared all content except Loatheb, Gluth and Thaddius this week. Kinda forgot to take screenshots but the LU didnt really make anything much harder anyway.
Did any of the alliance guilds notice some change on Gluth? We had really huge issuse with the kiting and we didnt manage to kill him afterall.
They skeletons indeed have really bigger hit box. Also, seems like the Gluth tunnel is causing some kind of lagspikes and wow errors (?!),

Yup, DP had a very similar experience (if by hit box you mean hit range). Any dev that can confirm if these features were intentional?

Partly yes partly no. It's a quick change though, once a qualified report appears. But for now it will stay how it is, as this is part of another fix. Smiley


Greetings
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« Reply #248 on: November 12, 2015, 06:25:54 pm »

Gratz <Paradox>, looks like we gonna have 3 Alliance Guilds soon with everything on farm!  Shocked

<De Profundis> also cleared all content except Loatheb, Gluth and Thaddius this week. Kinda forgot to take screenshots but the LU didnt really make anything much harder anyway.
Did any of the alliance guilds notice some change on Gluth? We had really huge issuse with the kiting and we didnt manage to kill him afterall.
They skeletons indeed have really bigger hit box. Also, seems like the Gluth tunnel is causing some kind of lagspikes and wow errors (?!),

Yup, DP had a very similar experience (if by hit box you mean hit range). Any dev that can confirm if these features were intentional?

Partly yes partly no. It's a quick change though, once a qualified report appears. But for now it will stay how it is, as this is part of another fix. Smiley


Greetings
What about the crashes in front of Gluth tunnel (most likely the tunnel itself is causing them). People are getting their wow crashed, UI resets (channels and stuff). Is it a part of new LU making the content harder or what's the deal.

Greetings.
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« Reply #249 on: November 26, 2015, 07:52:14 pm »

Kelseran, if possible could you adjust the Equilibrium info. At the moment it's currently just Artemisaa as GM, and Tanksauce as Vice GM. Thanks.
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« Reply #250 on: November 27, 2015, 12:39:25 am »


<De Profundis> also cleared all content except Loatheb, Gluth and Thaddius this week. Kinda forgot to take screenshots but the LU didnt really make anything much harder anyway.

Does DP have all bosses killed again now? Haven't seen any SS.
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« Reply #251 on: November 27, 2015, 12:49:26 am »


<De Profundis> also cleared all content except Loatheb, Gluth and Thaddius this week. Kinda forgot to take screenshots but the LU didnt really make anything much harder anyway.

Does DP have all bosses killed again now? Haven't seen any SS.

Nope, still the three mentioned above left
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« Reply #252 on: December 01, 2015, 12:27:02 am »

DP killed Gluth, Thaddius and Loatheb tonight.
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« Reply #253 on: December 01, 2015, 01:14:32 am »

DP killed Gluth, Thaddius and Loatheb tonight.

All crap loot :/
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« Reply #254 on: December 05, 2015, 12:29:46 pm »

Let's say were gonna take a little down time, only to be back. It has been a privilege to play here and I must say simply stopping at Emps doesn't arouse my better intentions. Ultimately which you can NOT deny... Reign has provided many educated and great players that I ca n only help contribute to your progression through out Naxx.

You'll find me on doing lord knows what... I'm not for hire =(
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