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148589 Posts in 18071 Topics- by 33972 Members - Latest Member: Hasten Cleans
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1  Class Discussion / Warrior / Re: Fury build. on: August 22, 2016, 10:56:02 am
If you really want to play fury warrior, then it's worth considering rolling horde.
There you could team up with a shaman, windfury>windfury>windfury. 20% on melee attack to gain 1 extra attack, it's like 10 hand of justice trinkets. That is a truly fury warrior buff in my opinion, because for rogues it's not that useful, because it overwrites poisons, and they deal high damage with poisons, too.
2  Community / General Chat / Re: Is blacksmithing worth leveling for warrior? on: June 06, 2016, 04:18:07 pm
Sry for replying to an old topic. But Engineering can also be useful for the fire and shadow resistance trinkets that you cannot equip otherwise.

And also the Gnomish Net-o-Matic Projector can help catching a mob sometimes from running to casters. And in case of some lower level bosses you can even try to build up a lot of threat, immolize them, and you can take a few steps back, so they can't hit you. It's like an extra few seconds of shield wall. You just have to be careful with the threat.

And maybe you could try making an alt, with alchemy or enchanting or something to try to earn some gold.
3  Community / General Chat / Re: Hi! on: May 10, 2016, 10:01:58 am
If you are playing a good PVP class, a rogue, a mage, a shaman, etc. and you can really afford the time, then you could try reaching r14. Why not? Even if you fail, you could probably reach r10.
Sometimes it can be hard to find groups for pve, it can be hard to raid, it's hard to get 40 people together. Some will go afk, the other will have to answer the phone, it's a nightmare to coordinate 40 people, some will not have the required gear.
PVP can be fun, and those pieces of gear can come very handy one day, even if you raid in the meanwhile, because they have lots of stamina, because they can give good survivability.
It would take tons of time, but if you manage to get skilled, then you can have more fun, so time will pass easier and faster.
It's an alternative idea to get gear, but it makes more sense than trying to level at x1 xp rate for example.
4  Community / General Chat / Re: New 60, now what? on: April 13, 2016, 08:59:26 am
The way I see it, is that it's also important what class you choose.

I would share my own view of things, they may not be correct all the time.

But the way I see it, the best classes are the ones which have good crowd control. Because it matters what class we take, if we don't have good crowd control, then running 5mans can become hard, and we can loose interest in reaching raids. And in my opinion the best crowd controls are sheep, shackle undead and maybe sleep dragonkin.

So, mages, priests are the best.

And druids can become useful in UBRS, too.

Without mages some 5mans can become very hard. I like rogues, but it's very hard to pull and to use sap in lots of cases. Warriors are still the best tanks in my view. I understand druids, I really like the bear form, but even if I have rage, I can't use abilities that generate real threat. I don't have sunder armor. A mage could get aggro.

Paladins are somewhat different. In fact paladins are excelent in Stratholme and Scholomance. Against undead mobs they are the best. They have Exorcism, they have everything. But then again, in other cases they simply can't reproduce the same amount of threat as a warrior. And if you will have high dps casters in the group, then it may slow down things.

BRD with a warrior, with 3 mages and a priest would be a bliss. I mean in theory even if they have white gear, it will be easy to go through the dungeons and to gear up for raids. And also in Stratholme priest healers are needed. Because they can shackle undead which is a huge help. If we choose these classes, then in my personal opinion it will be a lot easier to get pre-raid gear. And also running UBRS with some druids can be a good idea.

I like hunters, but for example in Stratholme undead side, they will not have shackle, they will not have polymorph. They can kite, but a mage can polymorph and after that he can deal high damage. It becomes harder to gear up a hunter, he will have to find well selected groups. Obviously after he reaches raids, everything will be good, in raids are classes are needed, but some players may loose patience and motivation, and they may quit before getting pre-raid gear. It could be a good idea to have a mage main char, or a warlock with banish elementals, and to have a hunter only as an alt. And when everything looks good, then to include gearing up the hunter, too.

This is just my personal opinion. I'm not an experienced wow player, I just wanted to share my own view, and in fact my own difficulties when I tried to gear up my characters for raiding. But if we choose the right class, and we will become excelent in our role, then we may find more joy in using that character, and we may end up liking it more.
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