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147364 Posts in 17892 Topics- by 33070 Members - Latest Member: CCHarper
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1  General Category / Server Changelogs / Re: 2016-07-18(1) on: July 18, 2016, 05:49:13 pm
This is huge, thanks.
2  Community / Guild Recruitment / Re: VanillaGaming PvE-Guild Progression on: July 05, 2016, 11:03:58 pm
Chaos kills Patchwerk and Grobbulus on July 5th

3  Staff / GM / Dev Applications / Re: Luise's Tester App on: July 04, 2016, 04:37:37 pm

I have recently been working on a BigWigs version that has correct timers for all VG encounters, together with Luise, he knows his stuff. And i've played with him for 2 years on VG. Humble, knowledgeable, skilled.
4  Class Discussion / Warlock / Re: 15k HP on: June 18, 2016, 05:13:52 pm
Zanza and lung juice dont stack as far as i know.

Also http://db.vanillagaming.org/?item=19376 has 28 stamina on a ringslot.
5  Off-Topic / Anything Goes / Re: $100 if herb nodes are fixed on: May 25, 2016, 11:57:35 pm
big +1 to this. The bugged herbspawns are hugely annoying.
6  General Category / Announcements / Re: Upcoming server hardware upgrade on: April 18, 2016, 10:52:12 am
Thats very cool Sins and team. Really hope the hardware upgrades will make the server very smooth again during sunday naxx night Smiley
7  General Category / Server Changelogs / Re: 2016-02-16(1) on: April 16, 2016, 05:37:22 pm
Nice fix!

Also: Its april not feb (copied topictitle).
8  General Category / Announcements / Re: Vote reward adjustment on: December 23, 2015, 07:41:45 pm
The consumables are briefly doubled by zeard to boost up voting which declined cause of certain group of people completely deciding to stop voting as in act to speak out for the loss of a feature that made a consumable which took effort to get on retail obvious for all to have by a matter of clicks; in my opinion an action not needed as once its made clear enough they are not coming back the voting will normalize.

Before flasks came to voting page; we were already and always topping the lists. Which proves they are not mandatory for good voting results.

As for those who stopped voting , stopped voting for the sole reason of harm to the server when you are incapable to accept something that made your raiding prep more close to blizz , even though voting for gold is always beneficial , your effort brings nothing but harm for yourself as in indifference to the potential impact on the traffic value from the top lists

Nobody has stopped voting intentionally as a sort of a protest. People have stopped voting simply because the only thing they voted for has been removed.

If a person shops in a supermarket for one thing and one thing only and that gets removed from the shops stock, does that person stop shopping there? I'll let you figure that one out

9  General Category / Announcements / Re: Vote reward adjustment on: December 23, 2015, 04:17:07 pm
So the decision was made to remove flasks... VG votes flatlined... Panic... And you take another decision that will only inflate gold value even more? Well played.

I don't mean to criticize the decisions of VG staff, but I think i speak for a big portion of the playerbase that returning flasks is a way better solution. So you made a mistake, just revert it.

Greetings and enjoy Christmas.
10  Community / Guild Recruitment / Re: VanillaGaming PvE-Guild Progression on: December 14, 2015, 12:45:59 am
Awesome progress, gz Chaos.
11  Community / Guild Recruitment / Re: VanillaGaming PvE-Guild Progression on: December 01, 2015, 12:27:02 am
DP killed Gluth, Thaddius and Loatheb tonight.
12  Class Discussion / Mage / Re: L2P Mage: Full Guide on: November 13, 2015, 02:19:59 pm
On trash just get 5 hit (talents (mage) or gear (lock)), then stack crit and spelldmg.

On bosses you need to find some balance. As you mentioned, ignite and ISB are too important to ignore. Right now i wear 9 hit and 14 crit from bossgear (iirc). Now i wonder if i'd pull higher dps with more hit instead of crit :p
13  Class Discussion / Mage / Re: L2P Mage: Full Guide on: November 12, 2015, 05:17:31 pm
Is there any sources or maths about the numbers stated by OP regarding the equivalent of spell power for 1 hit/crit ?

As OP states, the stated "equivalence" beteen spelldmg and hit/crit is horribly simplified, since the added value of each stat (spelldmg, hit, crit) depends on alot of other factors (total spelldmg, total hit, total crit, enemy/situation faced). Its only used as a rough comparison of item value.
14  Community / Guild Recruitment / Re: VanillaGaming PvE-Guild Progression on: November 11, 2015, 08:38:43 pm
Gratz <Paradox>, looks like we gonna have 3 Alliance Guilds soon with everything on farm!  Shocked

<De Profundis> also cleared all content except Loatheb, Gluth and Thaddius this week. Kinda forgot to take screenshots but the LU didnt really make anything much harder anyway.
Did any of the alliance guilds notice some change on Gluth? We had really huge issuse with the kiting and we didnt manage to kill him afterall.
They skeletons indeed have really bigger hit box. Also, seems like the Gluth tunnel is causing some kind of lagspikes and wow errors (?!),

Yup, DP had a very similar experience (if by hit box you mean hit range). Any dev that can confirm if these features were intentional?
15  General Category / Server Changelogs / Re: Live Update 2015-11-04 on: November 04, 2015, 02:18:55 pm
Lots of very cool things in this LU, thanks devs.

No more penetration gear needed!
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