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Class Discussion / Warrior / Re: Hit vs Crit, you want 17 hit right?
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on: August 04, 2014, 07:28:57 pm
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What wop said for the most part is true, but i think he is forgetting about the crit cap. For end geared/fully buffed warriors 15% hit (the ability cap) will only sustain about 45 % crit, so attaining anymore crit after that is basically a wasted stat. To increase the crit cap you have to increase your hit
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Class Discussion / Warrior / Rage in vanilla.
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on: May 01, 2014, 04:30:22 am
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Warriors are the end game characters that can pull out massive dps, but they are entirely gear dependent, and This is why Attacks: rage is gained at a rate for 1 rage per 50 points of white damage, this also rounds up. For example if you do 75 damage it will be 2 rage points. This is important to note especially in regards to which gear you should acquire. Another handy note with this is that 10 strength = about 3 wep damage per hit. Defense: gaining rage while taking damage is a little bit different than when dealing it. It still observes the 1 to 50 ratio for white attacks but spells are a little different. Spells will give you 1 rage point per 100 damage (yellow damage) This is important to note for pvp and bosses that use spells.
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