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Author Topic: LIVE Update 2011-08-19  (Read 3190 times)
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« on: August 19, 2011, 02:23:16 am »

LIVE Update Changelogs 2011-08-10 to 2011-08-19

*High chief winterfall is now dropping the item "Crudely Written log" if you have quest "High Chief winterfall" active.

*Increased the damage of bloodpetals in Un'goro to blizzlike values

*Magmadar , Baron Geddon and Golemagg are now immune to fire.

*Increased Damage of all Molten Core bosses to blizzlike values.

*Questline from Duke Hydraxis to Obtain "Aqual Quintessence", item used to douse the runes of the Firelords in the Molten Core is now Working for Alliance aswell , and the item is obtainable.

*Correct equipment / immunities of Dungeon 2 boss "Lord Valthalak"

*Lord Valthalaks Ads, Spectral Assassins are now Hostile as supposed

*Flame Imps in Molten Core are now casting the correct spell "Fire nova" which does about 500 damage on 0 fire resistance as supposed, instead of the Cone of fire that did 1,5k and caused wipes

*Following Enchanting Gems have now 1 charge instead of Infinite as supposed

Arcanum of Focus

Arcanum of Protection

Arcanum of Rapidity

Lesser Arcanum of Constitution

Lesser Arcanum of resilience

Lesser Arcanum of Rumination

Lesser Arcanum of tenacity

Lesser Arcanum of Voracity

Animist's Caress ( DRUID ZG )

Hoodoo Hex ( WARLOCK ZG )

Presence of Sight ( MAGE ZG )

Vodouisant's Vigilant Embrace ( SHAMAN ZG )

Prophetic Aura ( PRIEST ZG )

Death's Embrace ( ROGUE ZG )

Falcon's Call ( HUNTER ZG )

Presence of Might ( WARRIOR ZG )

Syncretist's Sigil ( PALADIN ZG )

*Quest "Redemption" is now completable as supposed.

*Fixed NPCs Death Talon Dragonspawn, Blackwing Legionnaire, Blackwing Mage to attack and cast spells to Razorgore when they spawn as supposed, was bugged due to new scripts they had that ACID applied which didnt work with Zeards razor script

*Fixed Totems tickin only one time, was bugged due to some major scripting updates i made

*Fixed quest "In Dreams" to be completeable.
« Last Edit: August 26, 2011, 03:18:01 pm by Sinsemilla » Logged

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« Reply #1 on: August 19, 2011, 03:22:26 am »

What got changed?
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Bane
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« Reply #2 on: August 19, 2011, 09:53:28 am »

Just check the logs, mate
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Thanks Firefly!
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« Reply #3 on: August 19, 2011, 11:24:39 am »

Yeah i understood that from the very first beginning, but where can i read the changelog, i couldn't find it @"=> PTR Changelogs" Shocked
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Bane
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« Reply #4 on: August 19, 2011, 12:01:23 pm »

Yeah i understood that from the very first beginning, but where can i read the changelog, i couldn't find it @"=> PTR Changelogs" Shocked

I'm assuming you can't read then, or that you suffer heavily from dyslexia ; )
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Thanks Firefly!
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« Reply #5 on: August 19, 2011, 12:04:46 pm »

Updated
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The Paladin
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« Reply #6 on: August 19, 2011, 12:15:31 pm »

PTR -> LIVE Update Changelogs 2011-08-10 to 2011-08-19


*Quest "Redemption" is now completable as supposed.

 Shocked
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« Reply #7 on: August 19, 2011, 01:57:37 pm »

Ah, now i can see the Changelog, sometimes it doesn't appear, you see.
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janny
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« Reply #8 on: August 19, 2011, 02:11:44 pm »

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Master of Ridiculousness
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« Reply #9 on: August 19, 2011, 02:54:41 pm »

If those ZG enchants only have 1 charge now, you'd better fix the problem with the enchant not working after death.
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Fix Dispel Magic
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« Reply #10 on: August 19, 2011, 03:11:44 pm »

Or that they don't stack on certain classes.
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« Reply #11 on: August 19, 2011, 04:41:46 pm »

If those ZG enchants only have 1 charge now, you'd better fix the problem with the enchant not working after death.

Lol, why ? Just re-equip the item after you ressurect, you don't have to re-apply the enchant.
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Master of Ridiculousness
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« Reply #12 on: August 19, 2011, 04:44:17 pm »

If those ZG enchants only have 1 charge now, you'd better fix the problem with the enchant not working after death.

Lol, why ? Just re-equip the item after you ressurect, you don't have to re-apply the enchant.

That doesn't work for me. And it must have been a simple fix so that it doesn't go away after death, since he fixed it already.
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Fix Dispel Magic
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« Reply #13 on: August 19, 2011, 04:54:25 pm »

If those ZG enchants only have 1 charge now, you'd better fix the problem with the enchant not working after death.

Lol, why ? Just re-equip the item after you ressurect, you don't have to re-apply the enchant.

That doesn't work for me. And it must have been a simple fix so that it doesn't go away after death, since he fixed it already.

Doesn't work for you ? Then how did it work for the rest of the players ?
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« Reply #14 on: August 19, 2011, 05:21:36 pm »

Works for everyone tbh.
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