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Author Topic: Live Update 2013-07-26  (Read 14002 times)
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« on: July 27, 2013, 05:09:45 pm »

Random NPC's & Creatures

*Orgrimmar civilians now spawn Orgrimmar grunt on hostile los (Needs abit adjusting just like stormwind ones, Vendors arent spawning em currently.)
*Added Mana / loot template to Dark keepers, z needs to script the one of 6 spawn
*Slightly Increased dmg of Orgrimmar Grunt / stormwind city guard
*Guards now have increased Stealth and Invisibility Detect
*Searing Blade warlocks in Ragefire chasm now summon correct voidwalkers
*Increased Dmg of deathguard elites to blizzlike values
*Slightly increased dmg of lord kazzak, and made his scale / attack and movementspeed correct
*chained City Bosses with their guards
*gave Lil Timmy his patrol route
*gave Sraaz his patrol route
*gave Thief Catcher Thunderbrew his patrol route
*fixed some bugged paths
*spawned missing Adon
*Fixed advanced armorsmithing volumes drop
*scripted plagued deathhound
*Fixed most npc's not casting interruption spells on player cast
*Scripted city elite guards that had their abilities missing (except bluffwatchers) that were reported (some are still not working, gotta retest)
*Increased dmg of brumeran
*Vile scarab is now neutral
*fixed Fire Beetle spawn
*Spawned Colonel Kurzen and increased his dmg / scripted him..now casts the epic fade out and smoke bomb
*Fixed dreamscale skinning
*Fixed loot table of zapped giants
*Winterfall Runners walking the path in wintersrping are now chained
*Bloodsail warlocks now summon the succubuses on aggro for functionality (succubus aggro) purposes
*bloodsail warlocks no longer shout defias quotes
*Scripted tethis and increased his dmg
*Increased dmg of king bangalash
*Shadowmaw panthers now also cast sneak on evade
*..and on spawn that seemed to be bugged
*scripted sin'dal and increased his dmg
*Increased dmg of bhag'thera

Quests

*Salfa now gives the quest "Winterfall activity" as supposed
*Fixed all "Brazier of Beckoning" and "Brazier of invocation"
*Fixed quest The archivist
*Fixed Stranglethorn Fever quests and despawned prespawned Mokk the savage

Items

*Fixed Horde mage r10 pvp set's class requirement for the set (arcanum) that is in the vendor already and has the right stats, and removed the old set from the vendor

Instances

Onyxia
fixed Onyxias positioning

UBRS / LBRS
fixed Rage Talon Dragonspawn spawn
Added / fixed abilities to several UBRS mobs listed here http://vanillagaming.org/forum/index.php?topic=12101.0
Scripted Urok Doomhowl event
Spawned rest of the missing mobs and Gameobjects to UBRS / LBRS
Scarshield Infiltrator now turns into vaelan when player approaches him, and removed the prespawned vaelan
Gizrul the slavener now properly spawns upon halycon death aka can no longer be farmed
Spawned some missings mobs / quest fivers to Blackrock spire entrance / lbrs (will continue tomorrow)
Removed incorrectly spawned mobs in LBRS
Spawned Ghok Bashguud to LBRS, scripted and added him a lootable featuring the all time favorites "Hurd Smashe" and "Bashguuder"

MC
Molten Core
fixed Molten Giant spawns & chains
fixed Lucifron patrol and chains
fixed Garr and Firesworn chains & poisitiong
fixed Ancient Core Hound spawn & path
fixed Firelord spawn
fixed Shazzrah spawndist
fixed Flameguard spawn
fixed Firewalker spawn
fixed Lava Elemental spawn
fixed Golemagg & Core Rager positioning & chains
fixed Lava Annihilator spawn & patrol
fixed Core Hound spawndist
fixed Krinkle Goodsteel spawn
fixed chainment of last Flame Imp group
fixed Core Hound pack chains

AQ20
Spawned Hive'Zara Tail Lasher as supposed
Ossirians speed is now 140%, z needs to code the areatrigger
fixed Qiraj Gladiator spawn
fixed Anubisath Guardian spawn & patrol
fixed Vile Scarab spawn & spawndist
fixed beetle spawn
fixed Flesh Hunter spawn & patrol
fixed Roach spawn & spawndist
fixed Hive'Zara Sandstalker spawn
fixed Hive'Zara Soldier spawn
fixed Hive'Zara Stinger spawn
fixed Hive'Zara Wasp spawn
set Hive'Zara Swarmer as a reminder
fixed Kurinnaxx pawndist
fixed Buru Spandist
fixed Anubisath Swarmguards spawn & patrol
fixed Ayamiss positioning
fixed Canal Frenzy spawn
Kurinnaxx ability "Mortal wounds" now has a 6 sec timer

BWL
fixed Death Talon group chainment
fixed Obsidian Destroyer spawn & patrol
fixed Shrieker Scarab spawn
fixed Spitting Scarab spawn
fixed Silicate Feeder spawn
fixed Hive'Zara Hornet spawn
Ebonroc's ability "Shadow of Ebonroc" now has a 4 sec timer, Also added missing ability "Thrash" to all 3 dragons

Naxxramas
Spawned Plagued Deathhound as supposed & chained them
Spawned Skitterers as supposed & patrol & spawndistance
adjusted Faerlina adds positioning
adjusted Faerlina folks spawn-positioning
fixed Naxxramas appearance in EPL
fixed various Naxxramas mob chainments
fixed Mr Bigglesworth path
fixed Anub Rekhans adds positioning & chained them

AQ40
fixed Obisidian Nullifier
Fixed Cthun's Phase transformation stupid typo.
spawened door at Skeram & Zeard scripted it
fixed Qiraji Slayer spawn
fixed Qiraji Mindflayer spawn
fixed Anubisath Sentinels position
Hive'zara larvas are now immune to stun
fixed Ayamiss hive'zara swarmers spawn event
Corrected dmg of hive zara swarmers
fixed Obsidian Nullifier spawn
fixed Obsidian Eradicator spawn & patrol
fixed Qiraj Champion spawn
fixed Qiraj Scorpion spawn
fixed Qiraj Scarab spawn
fixed Qiraj Lasher spawn
fixed Visci positioning
fixed Frankriss spawndistance
fixed Vekniss Soldier Path
fixed Anubisath Defender path
fixed Ayamiss path
fixed Vem patrol
Fankriss ability "Mortal wounds" now has a 6 sec timer

ZG
Chained Bat's Patrols
fixed bugged bats by repositioning
Ohgan now has his armor set

Stratholme
fixed Magristrate Brathilas spawn time
fixed Ramstein the Gorger spawn time
fixed Timmy the Cruel spawn time
fixed Crimson Hammersmith spawn time

BRD
added Bar Door
Rescripted Princess Moira Bronzebeard, now actually heals the Emperor. He also Turns friendly on Emperor death now.
fixed Black Rat spawn
fixed Roach spawn
fixed Rage Talon Dragon Guard & Blackhand Iron Guard spawn Patrol
fixed Drakkisath Room Patrol & Respawn timers
fixed Bonfire spawns
fixed Beast path

BWL
spawned missing Fire

Battlegrounds

*Fixed Graveyards in AB, Players that are waiting for ress in a base will now be ported to nearest base if it gets assaulted.

Classes

*Serpent sting no longer scales with SPELL_AURA_MOD_RANGED_ATTACK_POWER
*Deadly poison coeff is now adjusted to 1.33 damage per SP
*Shield slam now has 50% chance to dispell a magic effect
*Shield Slam and Shield Bash can now trigger Item combat spells.
*Fixed Swiftmend

General

*Ironforge now has seperate GYs set for Ally and Horde, For ally at the gates and Horde at kharanos
*Changed factions of Lordaeron Shrines lol were wrong way around (Theres still some bug in the script with them which z needs to fix)
*No longer possible to get aggro from creatures which are returning home after evade, this fixes some exploits with the pathing system to.

Professions

*added missing recipes to Alliance dragonscale leatherworking trainer
*Thorkaf dragoneye now properly gives the quest for Dragonscale leatherworking

Events

*Changed the Occurence of Darkmoon faire to 31 days instead of 67 days, but due to the current system that controls the occurence of events its not most likely gonna happen on time considering months have different amount of days, but atleast more often as supposed
*Spawned missing Festival loremaster to stormwind and added missing quests to him and talespinner
« Last Edit: July 28, 2013, 03:34:29 am by Zeard - The Boss » Logged


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« Reply #1 on: July 27, 2013, 05:21:38 pm »

The r10 pvp set for mages can't even be seen at the vendor anymore.
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« Reply #2 on: July 27, 2013, 05:25:16 pm »

>*Implement Server-side Teleport hack detection.
Nice. But don't we also have the wallclimb and...I don't remember, but some other hack detection? Because I see people doing that shit all the time and they don't get banned unless reported.
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« Reply #3 on: July 27, 2013, 05:38:31 pm »

I don't remember

I think it was a anti speed hack thing, that kicked players that were moving too fast.
But as people got kicked, when being knocked back by Garr, it was removed again.
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« Reply #4 on: July 27, 2013, 05:42:09 pm »

Overall it was a great update i may add.
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« Reply #5 on: July 27, 2013, 07:07:14 pm »

Sothos and Jarien don't spawn their chest uppon death, which means they don't drop any loot.
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« Reply #6 on: July 27, 2013, 07:10:12 pm »

I don't remember

I think it was a anti speed hack thing, that kicked players that were moving too fast.
But as people got kicked, when being knocked back by Garr, it was removed again.
Nah I read somewhere something about Wallclimb and some other hack that is not speedhack detection. Where did I read that again, I barely even remember about it.
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« Reply #7 on: July 27, 2013, 07:28:16 pm »

Some great improvements, would like to say thanks to the VG staff and i hope to see a lot more of this Cheesy
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« Reply #8 on: July 27, 2013, 07:43:33 pm »

The r10 pvp set for mages can't even be seen at the vendor anymore.
This. Good job with that. Now R7-10 horde mages can't get their Rare PvP items. Dunno what you screwed up here NOW, rofl-
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« Reply #9 on: July 27, 2013, 09:18:20 pm »

Sothos and Jarien now can be summoned in Strat, but the chest does not spawn on death
« Last Edit: July 27, 2013, 09:22:05 pm by Tomb » Logged
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« Reply #10 on: July 27, 2013, 09:31:57 pm »

Sothos and Jarien don't spawn their chest uppon death, which means they don't drop any loot.

Sothos and Jarien now can be summoned in Strat, but the chest does not spawn on death



Orly:
http://vanillagaming.org/forum/index.php?topic=12143.msg93543#msg93543


better start bumping that topic Grin
« Last Edit: July 27, 2013, 09:34:28 pm by Ergamemnon » Logged

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« Reply #11 on: July 28, 2013, 11:30:00 pm »

Random NPC's & CreaturesBattlegrounds

*Fixed Graveyards in AB, Players that are waiting for ress in a base will now be ported to nearest base if it gets assaulted.

doesnt work!
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« Reply #12 on: July 29, 2013, 12:38:01 am »

What do you mean? It worked pretty nice on the ptr and also worked like a charm on live when I tried it.
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« Reply #13 on: July 29, 2013, 01:20:34 am »

AB GYs does indeed work.
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« Reply #14 on: July 29, 2013, 01:46:19 am »

We just did a fix for the Assistant pulling issue, please leave a comment if this still appears or any weird Behavior regarding this and we will look into it.
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